Wednesday 18 May 2016

Art Book Layout 2

Borderlands 2 Shows some of the design stages before it is taken into 3D and rendered out. This does not apply to any of my projects but it is interesting to see exactly how a design started out compared to how it looks 100% finished. A lot of the sketches are in B&W to show values again, making sure that they are readable even without colour. The page clearly shows the game and the character's name without taking up too much space or distracting the viewer.

Borderlands has numbered and different images and used arrows to give the audience a clear understanding of the order in which these assets were created.


Fire Emblem Art Book shows a lot of the possible head and face designs that characters have. This is very important since a lot of Fire Emblem's art is 2D as it uses a visual novel style of storytelling for a great deal of the game - it is mostly the top half of the characters that get seen, so those are the most important parts. The layout of the page is minimal, because Fire Emblem has so much tiny detail in it's designs which may be ignore if the page has other things going on with it.

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