Sketching Spotlight
I visited the Sketching Spotlight Panel at Thought Bubble where 4 artists answered questions and talked about their creative processes while others had their drawings projected on the screen as they were drawing. The artists there were Ming Doyle, Fiona Staples and twins Fabio Moon and Gabriel Ba, all of whom work in comics/illustration.I found it very interesting not only as a solo artist, but from a collaboration viewpoint. One of the ideas that came up a few times was that a collaboration, to many of them, was helping one another with ideas; it wasn't just a case on one person does one job and another person does theirs. They work better in a creative time where both know each others' styles, strengths and weaknesses in order to play off of them as best they can and keep improving each others' work.
Fiona Staples |
Ming said that working in mainstream comics can feel a lot like drawing fanart at time, except that you are getting paid for it. Being able to draw other characters in your style is a very good skill to have which is shown greatly in the comics industry, but I think that does limit your opportunity to design big mainstream characters. Obviously you need at least a few as new and background characters in your comics - however the less mainstream comics, or non-superhero comics such as Saga drawn by Fiona Staples [left] are all original characters, with input from writers but creative freedom after that, which sounds like it would be a much more fun experience.
Ming Doyle |
Fiona worked exclusively with digital media in her earlier career, with a Cintiq which didn't feel as different to traditional drawing as graphics tablets do. She now also uses a blue mechanical pencil to draw simpler shapes before inking. Ming Doyle also likes to use a lot of digital art in her sequential work just because of the time it saves her so that she can reach deadlines much easier. Both artists use MangaStudio for digital inking (recommended to them by Jamie McKelvie) with varying adjustment correction, and Ming works all at 25% for her drawings, which is a terrifying idea to me. She also does all of her midtones before the dark colors and then lays everything up. Fiona blows her thumbnails up, inks them in MangaStudio and then colors in Photoshop.
Some comments were made that some artists start of with comics etc to realise what they want to do art wise later and then realise that drawing comics is what they want to do, whereas some like Ming Doyle always wanted to draw to tell stories. They also talk about being invisible in their comics - that the art should flow so well that you don't even notice as you get carried away with the comic and the storytelling.
Gabriel Ba |
Fabio Moon |
Other advice was don't be afraid to learn on the job! "You're never really gonna be ready" was said which I think applies to a lot of different art form and fields. You need to build up a visual library which should not be limited to just things in comics/the style you want to work in.
Gabriel Ba suggests to "hire a cute assistant to do your erasing" to avoid the pain of rubbing out so many lines.
Though most of the ideas came from two of the artists, it was really interesting to compare the way that some of them works, how they started in their pieces and their compositions. I definitely hope to go to this panel again next year, as some of the advice has been really helpful.